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MondayHopscotch

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Recent Movie Reviews

2 Movie Reviews

Not bad at all!

The animation had a strange (but good) feel to it. Overall it nice. It could have used something at the beginning as well as something at the end rather than just looping back to the beginning

I give it a 7/10

Amazing

This movie is briliant! I love the reference to Snake's Revenge (Worst game ever). Love the shirt saying "Not Liquid". You mocked the storyline perfectly. Congratulations on a great laugh for Metal Gear fans.

Recent Game Reviews

13 Game Reviews

Simple, but very engaging. I wish the drifting felt more impactful (not sure how to word that exactly). I didn't really need to use the drift mechanic until the C and D levels.

Also, not sure if the NG medals aren't working for the "get all golds" or if I don't actually have gold on the tracks.

Medals aside, this game is fun and has a few things I didn't expect to see in a Pico-8 game like ghosts.

Frenchie14 responds:

NG API can be a bit finicky sometimes. Medals are re-submitted on startup so that should be enough to fix it. Try again and DM me if it doesn't unlock

Super unique mechanic. Felt fairly well explored. I do wish the controls were a little less awkward. Having jump in between turn and lie really messed with my brain. Space for jump or something maybe would have felt better? I'm not sure.

Art is simple and suits the game well. Story is quite entertaining. Overall, a really cool game with a fresh feel and a simple but entertaining story.

Solid puzzle platformer. Mechanics felt very well explored here. Art style and theming felt consistent and well-articulated. I had some Fez vibes at times, almost. Particle effects and animation flare really made this game easy to read, but interesting to look at.

I wish the player was a little smoother in their movement. It's responsive, but almost jerky in how fast the player moves around. It didn't feel bad, by any means, but I did feel something was a bit strange.

A couple puzzles took me a while to figure out what I was supposed to do, but I think that's a good thing. You want puzzles to make people think, after all. Only a couple were mechanically intense (again, also fine). All around a really cool game.

kaiakairos responds:

some others said similar things about the player movement. I think the main issue was that I created a nice platformer player without thinking too much about how he'd fit into a puzzle oriented game. The same player would probably work a lot better in a more traditional platformer.

Recent Audio Reviews

2 Audio Reviews

This makes me feel like a Sims character on their way to work, camera pans to Sim City showing the hustle and bustle of downtown <Insert city name here>. Cranes building skyscrapers, businessmen walking to their office with coffee in hand. Excellent vibe here.

ZagyBoi responds:

Thanks!

Great vibe here. Happy and high energy.

USA

Joined on 4/11/06

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